![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiCOVPfEcGqYT5fNYcdz-0mqhaxY0V54GN1G9fADOoJQY5UIca41ac-cFBv0TUUrbfOJ8GA2-pr11MOmKOsHn5qcq40bwiXEcLFUDfGGXbU1bMUEwhdocCk2-QXK14vvThbKBZwl8zBOSQT/s320/ZBrush_Human_Anatomy_Sculpting_01.jpg)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj7xRTFqSc-h0TpXyNBFv1lVqjpGqyWaL3U6YjUEPrq7AS7APwzH8Z0_jNcpbl_4ePuTkqB9b7AuEDjt3boczZaWntdUXB15baJ4cjp2s0mMcA50uhZYqFWhTi_eVrzvRIEMG7LZ7exey2r/s320/ZBrush_Human_Anatomy_Sculpting_02.jpg)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjGK6dTXlr-LbXtDobq1XgAuaDb4VG-ceZxbDnNokfU7cFaj_xt09FJRWcLwQ6HBfoc2NtmRtOF8RWaqlj2mshw5FrCg0zyesUDDB5BJKguFoYT_HmwWZTZBMTQkqqrfvfctC1bL5yOKDe0/s320/ZBrush_Human_Anatomy_Sculpting_03.jpg)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEina-EGkFagakHh5p5FYmcVqbwovclTQ_ehWbcnCZz-iAQeH021F4XmS_Ej_9436ds03dq97hHlyAUmp04VYeWt9SNIEk0iC9RUT9RTVX6z7k-MtYlY8mJVW8FLKDMuyaOYnCb9NTiGJYCB/s320/ZBrush_Human_Anatomy_Sculpting_04.jpg)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhspM4WjiXsu4mq3rFM7ASF5QQxTGRCkcalaInjGioWSCDC_Lla6xA2AxhubgU_Jo1jmWetF2t8GU3NZMRoQ7PIlDXjxlsP-EIS_JMflQfUxDztrWDAaNYKI6BXL88rh_bNaEcJ9VYWM7HN/s320/ZBrush_Human_Anatomy_Sculpting_05.jpg)
I finally took the plunge and began creating my first complete character. I want to learn about the human anatomy and how to correctly sculpt the bone and muscle formation.
I created the base mesh in ZBrush using ZSpheres. This was my first experience with ZSpheres and I have to say its a very intuitive tool that can give fast results.
I'll post regular WIP updates as the character progresses :)
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