Tuesday 8 June 2010

ZBrush - Human Anatomy Sculpting (WIP)


I finally took the plunge and began creating my first complete character. I want to learn about the human anatomy and how to correctly sculpt the bone and muscle formation.

I created the base mesh in ZBrush using ZSpheres. This was my first experience with ZSpheres and I have to say its a very intuitive tool that can give fast results.

I'll post regular WIP updates as the character progresses :)

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